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Our hand tracking solution leverages Meta’s industry-leading hand tracking SDK, providing:
  • Zero Setup Required: Hand tracking works immediately upon headset activation
  • Automatic Detection: Seamless switching between hand tracking and controller input

Compatibility

Capabilities

Features
  • Hand Grabs with various poses
  • Manipulate object transforms
  • Raycast for using UI
  • Poke based mechanics
  • Hand poses detection
  • Gestures
  • Distance grab
  • Touch to grab
  • Using a hand grabbed object